On Tuesday, the 11th of February 2020, the Helsinki-based Finnish gamemaker for smartphones, Supercell had revealed its full-year earnings’ report for 2019 that reported an upsurg in income of nearly 2 per cent to €1.39 billion or $1.52 billion, nonetheless, the maker of highly addictive mobile game ‘Clash of Clan’ and ‘Clash Royals’ had posed a drop of 4 per cent at its core earnings.
Aside from that, according to Supercell’s Tuesday’s (February 11th) annual earnings’ report, the Finnish gamemaker, whose controlling stakes were owned by a consortium led by Chinese tech conglomerate Tencent Holdings, the Helsinki-based maker of mobile games had reported a drop of 4 per cent to €517 million at its full-year earnings for 2019 excluding interests, taxation, amortisation alongside depreciation.
Nevertheless, the decade-old firm had not revealed further financial figures at its Tuesday’s (February 11th) announcement, however, Supercell Chief Executive Ilkka Paananen was quoted saying in a post earnings’ call with the reporters on Tuesday (February 11th) that its top-performing mobile game, Clash of Clan, had been among the world’s top ten revenue generators across the gaming industry adding “Short-term goals don’t mean anything to us. On a monthly basis, a couple hundred million people play our games actively. ”