Los Angeles’ Tencent studio under construction as Timi shelves $10bn revenues in '20



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Los Angeles’ Tencent studio under construction as Timi shelves $10bn revenues in '20

Less than a week after media headlines had revealed that the Chinese tech giant Tencent was building two gaming studios in the sprawling S. Californian city of Los Angeles, a press agency report unveils on Saturday that Tencent’s Timi Studios, the draftsman behind faddish video games such as Honour of Kings and Call of Duty Mobile which riffs a widespread ripple in mobile gaming industry, had generated as many as $10 billion in revenues last year citing two unnamed sources given the scale of sensitivity of the subject-matter.

In point of fact, a $10 billion in revenues last year, which in effect makes Timi the world’s largest developer as suspected by many industry analysts, could proffer the Tencent-owned gaming studio a significant scale of uplift to push forth with its ambition to emerge as a developer of expensive “AAA-” titled games for big-league platforms such as desktop computers, Nintendo’s Switch, Sony’s PlayStation and Microsoft’s Xbox, pointing an opportunistic casement enabling Timi to switch beyond mobile games while competing directly with heavy-weight game developers.

Tencent’s Timi gaming studio generates $10 billion in revenues last year

Aside from that, latest media topline that quoted sources familiar with the issue as saying that Tencent’s Timi gaming studio had generated a stark upsum of $10 billion in revenues last year as pandemic lockdowns had kept people locked at their homes, followed a recruitment notice last month where a Timi engineer had unfurled the Chinese gaming studio’s plan to develop a new “AAA” game which would involve a virtual community as shown in a Hollywood chartbuster ‘Ready Player One’ and would “compete head-to-head against big powers from Japan, Korea, Europe and U.S.

Alongside this, Tencent has been building two overseas gaming studios in the US city of Los Angeles for Timi and Lightspeed and Quantum, largely aimed at creating original contents with intellectual property rights while generating global-scale appeal for its gaming brands.