Sony Unveils "Access" Controller for Gamers with Disabilities at CES
by FARUK IMAMOVIC | VIEW 733
Sony Interactive Entertainment made a significant announcement during this year's CES, coinciding with the Global Accessibility Awareness Day. The company revealed the name and shared new details about its groundbreaking "Leonardo project," which takes the form of a controller designed specifically for players with disabilities.
Officially dubbed "Access," this innovative controller marks a significant milestone in inclusive gaming.
Empowering Gamers to Customize Their Play Experience
The Access controller, an ongoing project that we have previously covered, is tailored for use with the PlayStation 5 (PS5).
It completely replaces the traditional PS5 controller while incorporating enhanced features and a more user-friendly interface that allows for personalized adjustments based on individual needs. "Project Leonardo for PS5 is a canvas for gamers to craft their own play experience.
It includes a robust kit of swappable components, including a variety of analog stick caps and buttons in different shapes and sizes.," according to the official PlayStation blog. This comprehensive customization empowers players to create a wide range of control layouts, optimizing their gaming experience to match their unique abilities and physical requirements.
Furthermore, the Access controller provides the flexibility to adjust the distance between the analog stick and the game pad, accommodating players' personal preferences. By utilizing these versatile components, users can find a configuration that suits their strength, range of motion, and specific physical needs.
The possibilities for customization are seemingly boundless.
Unveiling the Aesthetics and Practicality of the Access Controller
In addition to revealing the official name of the controller, Sony Interactive Entertainment's blog also showcased new photographs of the PlayStation 5's Access controller.
These images exhibit the controller's adaptable design, featuring buttons that can be tailored to meet the individual needs of users. From interchangeable analog sticks and caps to customizable button shapes and adjustable placement of certain functions on the controller, every aspect of the Access controller can be personalized.
Notably, the Access controller boasts a versatile structure that can be used on flat surfaces or secured within holders. Its main section can rotate a full 360 degrees, allowing users to find the most comfortable position for extended gameplay sessions.
Furthermore, players can adjust the distance between the analog stick and the primary component of the Access controller, enhancing ergonomic suitability. Sony's commitment to accessibility extends beyond physical design. The Access controller also includes its own user interface system, enabling users to fine-tune the position of buttons, analog sticks, and button functions, and even pair the controller with other devices.
Additionally, sensitivity settings specifically tailored for racing games provide a seamless and immersive gaming experience.