PSN Requirement Fiasco: Helldivers 2 Backtracks After Player Uprising

On Friday, Arrowhead and Sony announced plans to require PSN accounts in the PC version of the game, despite the fact that the game has been sold in over 170 countries where PSN is not available

by Sededin Dedovic
PSN Requirement Fiasco: Helldivers 2 Backtracks After Player Uprising
© IGN / Youtube channel

Helldivers 2 has been in the spotlight since launch, but for the wrong reasons last week. On Friday, Arrowhead Studios and Sony Interactive Entertainment announced plans to require PSN accounts for the PC version of the game.

This decision caused quite an uproar, considering that the game is sold in over 170 countries where PSN is not even available. Over 200,000 negative reviews flooded the Steam Store page, reflecting players' anger. Fortunately, the situation has turned around and the community is actively working to rectify the situation.

Fortunately, a quick turnaround came earlier this week. After further discussions over the weekend, Sony and Arrowhead have announced that they will end the PSN requirement for Helldivers 2 on PC. This means that anyone who owns the game can continue to play without linking a PSN account.

This is a much needed fix, especially considering PSN's limited reach of only 70 countries compared to the game's global audience. Implementing the original plan would have locked out thousands of players and resulted in a logistical nightmare for refunds in affected regions.

With disaster averted, a wave of positivity is sweeping the Helldivers 2 Steam page. Players are actively changing their negative reviews back to positive. Over 200,000 negative reviews were posted over the weekend, and so far around 80,000 of them have been removed.

Although there is a long way to go before the overall user rating recovers from "Mixed" to "Positive", efforts are underway. As this incident shows, the Helldivers community is a powerful force when united towards a common goal.

Arrowhead might have avoided some of this if it had been more transparent about this change coming eventually. At launch, we were able to skip connecting a PSN account and I'm sure many did without thinking about it. However, if it had been known that this connection would have to be made at the end, the players would probably have done it sooner.

Now that they're being asked to do this months after launch, and won't be able to play if they don't want to create a PSN account, the situation is much worse than it would have been. This coincides with Sony's new PC strategy.

Starting with Ghost of Tsushima this month, all games released by PlayStation on PC will ship with the option to connect to PSN as well as a PlayStation overlay, similar to how Microsoft handles most of its PC games today.